E3 2008: Microsoft Press Conference Highlights

Tuesday 15th July 2008, 07:32:00 AM, written by Carl Bender

The first of the major console manufacturers to hold their press conference at this years E3 gaming expo, Microsoft took the stage Monday to deliver several significant announcements for the XBox 360.

Among these was the revelation that in the coming months, the 360 will be undergoing a fundamental change in operating system UI, away from the present 'blade' system and towards a minimalist aesthetic designed to appeal to a larger target audience.  Integrated into this shift will be Microsoft's answer to Nintendo's Mii's and Sony's Home; new avatar support that will allow users to create stylized virtual representations linked into their gamertag profiles.  Microsoft is hoping to achieve seamless integration of the avatar system into game titles, and has made them a focus of several new social aspects of the console as well. 

Upon connection to XBox Live, friends who are online will appear as their respective avatars populating a lobby-like setting.  Additional community-based functionality allows users to create a 'party,' in which up to eight users may enter a virtual room where they may converse or share media, with each user represented by their avatar in this virtual setting.  This is similar in concept to Sony's Home, but may be more approachable for some in its conceptualization by not having a full virtual world as a backdrop.

Games of course consumed the majority of airtime during the keynote, and in this regard Microsoft showed a commitment to not only their traditional 'hardcore' audience, but an expanded effort towards the casual space as well.  Leading off was live demo footage from the highly-anticipated XBox exclusives Fable 2 and Gears of War 2, both confirmed to be due out this holiday season.  Franchises Banjo-Kazooie and Viva Piñata were revealed to have full sequels in the works for this year as well, with Banjo-Kazooie: Nuts and Bolts and Viva Piñata: Trouble in Paradise expecting November and September releases, respectively.  Additionally, Microsoft let it be known that expected best seller Rock Band 2 would be debuting on the XBox 360 in September with timed exclusivity (likely until November).  The title will feature songs from video game newcomers Guns and Roses, AC/DC, and Bob Dylan, and will be backwards compatible with all titles downloaded for the original game.

For Live Arcade, two newly announced exclusives targeting the core audience are Geometry Wars: Retro Evolved 2, and Portal: Still Alive, an expanded version of Valve's smash hit of last year.  Casual/party themed games for the system include upcoming karaoke game Lips, Scene It franchise extension Scene It? Box Office Smash, and a new Vision Camera enabled game from Codemasters entitled You’re in the Movies, where players act out campy scenes in a mock movie.  Like the newly announced titles from Rare, all three of these casual-centric games are expected to be available for this holiday season.

Rounding off the major game announcements for Microsoft was publisher Square-Enix, which dropped the news that formerly exclusive Playstation title Final Fantasy XIII would be releasing for the 360 alongside the PS3 version in N America and Europe (the game remains exclusive in Japan). Although the effects on sales of this announcement cannot be known several years out from release, it is a huge symbolic win within a franchise that has long been considered one of Sony's key exclusives.  Square-Enix preceded the announcement with the demoing of several other upcoming 360 RPG titles - Infinite Undiscovery, The Last Remnant, and Star Ocean: The Last Hope, ensuring a strong stable of JRPG support from Japan's best known RPG publisher.

Moving from games to media, Microsoft revealed that beginning later this year, Netflix subscribers would gain access to the entire Netflix digital library through their online XBox 360's.  Gold membership is required to take advantage of this partnership, but the newfound capacity represents a large step forward in increasing the XBox 360's appeal as a living room media box.  The present Netflix digital library includes roughly 10,000 titles, and on the 360 will feature the ability for watching videos concurrently with friends over the Internet through the new community party system. 

Also announced were XBox Live marketplace distribution agreements with Universal Studios and NBC, which will see HD content such as The Chronicles of Riddick, American Pie, and Battlestar Galactica become available for download.  With these latest distribution agreements, Microsoft has claimed that they now offer the largest single library of on-demand digital HD content in the world.

To help assist in the penetration of the XBox 360, Microsoft confirmed over the weekend that present retail supplies of 20GB XBox Pro units would be receiving a price cut to $299, effective immediately.  This effort is a channel clearing move to make way for a new 60GB SKU that will take the place of the 20GB model at the old $349 pricepoint, beginning in August.  Via separate press release, Microsoft revealed also that XBox 360 games will be transferable from DVD to hard drive in the future, allowing for faster load times and for game playback sans drive spin-up.  Game discs will still be required, however, in order to authenticate ownership.

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Latest Thread Comments (425 total)
Posted by ConayR on Monday, 21-Jul-08 17:53:03 UTC
Also if people insist on it, I see no reason why 360 can't have the ability to block certain routes of voice communication from within the game's code.

Posted by Rockster on Monday, 21-Jul-08 17:53:30 UTC
To clarify, in game lobby's and play have supported greater than two player chat. It was just the dashboard chat and invite functions only supported selecting one friend at a time.

Posted by -tkf- on Monday, 21-Jul-08 18:33:53 UTC
Quoting Rockster
To clarify, in game lobby's and play have supported greater than two player chat. It was just the dashboard chat and invite functions only supported selecting one friend at a time.
But you were able to enter a game while you chatted with another friend playing something completely else?

Posted by AzBat on Monday, 21-Jul-08 18:43:30 UTC
Quoting -tkf-
But you were able to enter a game while you chatted with another friend playing something completely else?
Yes. In fact, it don't have to be a game. It can be anything. The only thing new about Live Party is it is now 8 people at once, instead of one. Cool huh? ;)

Tommy McClain

Posted by Ostepop on Monday, 21-Jul-08 18:46:40 UTC
Quoting Rockster
To clarify, in game lobby's and play have supported greater than two player chat. It was just the dashboard chat and invite functions only supported selecting one friend at a time.
You couldn't talk to more than one player at once in private chat before right?

And now you can talk to more. Since games dont recognize if your in private chat, you can " chat up" through dashboard and thus you can talk to your friends regardless of teams and deaths.

Posted by -tkf- on Monday, 21-Jul-08 18:49:26 UTC
Quoting AzBat
Yes. In fact, it don't have to be a game. It can be anything. The only thing new about Live Party is it is now 8 people at once, instead of one. Cool huh? ;)

Tommy McClain
Yes :-)

I always had the impression that you could have "conference calls" with a "unlimited" number of friends and i had this picture of 360 friends using the Console instead of for example skype.

I guess i overestimated that part a bit ;-) , but now it´s here.

It´s one of those things that i would really like to see on the PS3, the code that runs this on the 360 must be super effective.

Posted by Scott_Arm on Monday, 21-Jul-08 19:13:33 UTC
Quoting AzBat
Yes. In fact, it don't have to be a game. It can be anything. The only thing new about Live Party is it is now 8 people at once, instead of one. Cool huh? ;)

Tommy McClain
Isn't there some kind of content sharing mechanism for the party as well, like sharing photos anad watching Netflix together?

Posted by Tap In on Monday, 21-Jul-08 19:42:08 UTC
Quoting Scott_Arm
Isn't there some kind of content sharing mechanism for the party as well, like sharing photos anad watching Netflix together?
yes in the coming update

Posted by BadTB25 on Monday, 21-Jul-08 23:15:49 UTC
Quoting Scott_Arm
Isn't there some kind of content sharing mechanism for the party as well, like sharing photos anad watching Netflix together?
Yes as Tap In said in the coming update.
My understanding is that you'll be to watch Netflix with up to 7 other (8 total) Xbox Live members. Only one member actually has to have an Netflix account.

It sounds like a good way to get your friends subscribed to Netflix if they're on the fence. I think that this might have the most potential to bring in customers quickly if it catches on. I can't remember where I read it, but only 10% of current Netflix subscribers have a Xbox360, so there is potential 7M+ that could be converted.

This was the one thing that got my wife the most excited (no more waiting for Heroes to come in the mail).

The video store on PSN is pretty cool, I like how easy it is to find things. I have to wonder though what Sony is going to do to counter this since it seems to be a tit for tat between MS and Sony when it comes to multimedia features.

Posted by AzBat on Monday, 21-Jul-08 23:48:30 UTC
Quoting BadTB25
Yes as Tap In said in the coming update.
My understanding is that you'll be to watch Netflix with up to 7 other (8 total) Xbox Live members. Only one member actually has to have an Netflix account.

It sounds like a good way to get your friends subscribed to Netflix if they're on the fence. I think that this might have the most potential to bring in customers quickly if it catches on. I can't remember where I read it, but only 10% of current Netflix subscribers have a Xbox360, so there is potential 7M+ that could be converted.

This was the one thing that got my wife the most excited (no more waiting for Heroes to come in the mail).

The video store on PSN is pretty cool, I like how easy it is to find things. I have to wonder though what Sony is going to do to counter this since it seems to be a tit for tat between MS and Sony when it comes to multimedia features.
Actually Microsoft said that all party members have to have both a Xbox Gold subscription and a Netflix subscription in order watch Netflix movies together. I'm sure that's done on purpose. Netflix doesn't want people getting their movies without some kind of charge.

BTW, sharing a photo slideshow was another example. I think I even remember seeing it being demonstrated during the keynote.

Tommy McClain


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