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Love them or hate them, standardised IHV agnostic(-ish) graphics APIs have changed the landscape in a mostly positive way. Yet some bear them ill will. We set out for the truth about their future fate, hoping that we can handle it.
As noted in our previous news item, "it's Bioshock Day!" and the graphics IHVs are rushing to assist in the celebration. Not to be left out, AMD is contributing a Hotfix to the party, since the "beta" model favored by their competitors is not to their liking.
While it would be a bit much to say that the news has been universally bad for the HD DVD camp in recent months, it would at least be fair to say that the tides have been running against them. Today, that's changed fairly dramatically.
X-bit Labs have asked the PCI-SIG for clarification on whether upcoming PCI Express 2.0 AIBs will work correctly in mainboards that only support PCI Express 1.x.
The good folks over at gpgpu.org have made available the supplementary course material presented during SIGGRAPH this year.
TSMC have announced that they're now fabricating the eDRAM die portion of the Xbox 360 GPU.
Gainward have announced a GeForce 8600 GT with 1024MiB of framebuffer memory. "For what reason?", we hear you ask. Well, erm........
Late last week an intriguing Radeon HD 2600 XT turned up from Sapphire, arguably AMD's biggest graphics AIB partner. Passively cooled and still at 800MHz, the promise of high video and 3D performance with no noise was a big one. We took an early look to see if it stood…
AMD has released version 7.8 of its Catalyst drivers, which brings more performance improvements to the R6xx series of chips.
We just pushed out some stylesheet updates for the site which might cause some rendering weirdness if your browser caches them. Completely refresh the site if you can to make sure things look OK.
Hardware.fr have published an analysis of NVIDIA CUDA, looking at the architecture of the first hardware, the software side, performance versus x86 processors running the same application on GPU and CPU, the role AMD plays in the GPU computing space and more.
The hottest new game causing tongues to wag and WASD fingers to sweat is 2K Boston/2K Australia's Bioshock. And, as is so often the case, the IHVs are rushing to provide optimized drivers for the new hottie on the block.
Today Microsoft announced a price drop for its European Xbox 360 models, matching a similar price cut in the US market earlier this month.
Sparkle have formally announced their PCI Conventional GeForce 8500 GT, bringing DirectX 10 to the shortest of modern buses.
Recently we reported that NVIDIA was cautioning financial analysts that manufacturing restraints could limit their growth in 2H to below the usually robust seasonality that comes with back-to-school and holiday shopping. Now comes a report from Digitimes focusing particularly on component shortages…
The Valve presentation at NPAR (Non-Photorealistic Animation and Rendering) 2007, part of SIGGRAPH, on Team Fortress 2 and its renderer and art style has popped up on Shacknews.
BFG have launched new ThermoIntelligence-equipped GeForce 8600 GT models, aimed at the user who wants to improve on the better-than-reference cooler as equipped to most of the competition offerings.
Microsoft has announced XNA Game Studio 2.0, designed to let developers easily create games for the PC and Xbox 360, and due for release later this year.
AMD have released another Athlon 64 X2 processor for Socket AM2 systems at the top of the range, eclipsing the Athlon 64 X2 6000+.
Following the news about the removal of the PlayStation Portable's MHz cap, which finally gave developers a free reign of the clock frequency of the CPU, Beyond3D was able to get some more details from its sources.
Yes, yes, we know we started this feature ages ago and it had a successful run of, wait for it, one, but it's back! Weekly Forum Follies is the Friday afternoon bit of Beyond3D where we round up what's happened on the forums in the last 7 days.