NVIDIA GeForce2 Ultra 64MiB Details
| Main Board Details | |
|---|---|
| Board Name | GeForce2 Ultra |
| Memory Quantity | 64MiB |
| Chip | NVIDIA NV16 |
| Core Frequency | 250MHz |
| Memory Frequency | 230MHz |
| Slots Required | |
| Initial Release Price | $499 |
| Initial Release Date | 14th Aug 2000 |
| Theoretical Performance @ 250/230 | |
|---|---|
| Pixel Fillrate | 1000 Mpixels/sec |
| Texture Fillrate | 2000 Mtexels/sec |
| Z sample rate | 1000 Msamples/sec |
| AA sample rate | 1000 Msamples/sec |
| Geometry rate | 0 M/sec |
| Memory Bus | |
|---|---|
| External Bus Width | 128-bit |
| Memory Channels | 1 x 128-bit |
| Memory Bandwidth | 7.4 GB/sec |
| Memory Support | DDR |
| Rasteriser | |
|---|---|
| Basic Pipeline Config |
8 / 4 / 4 Textures / Pixels / Z |
| Textures Per Pass | 2 |
| Basis Filtering | Bilinear |
| Texture Filtering Methods | Bilinear, Trilinear, 2X Ansiotropic |
| Texture Compression | DXTC (1-5), S3TC |
| Fragment Processing | Dot3 |
| Fragment Processing Precision | 9-bit |
| Fragment Processors | |
| FSAA | |
|---|---|
| FSAA Support | Super-Sampling |
| ROP Subsamples | 1 |
| Subsampling Method | |
| Further Details | |
|---|---|
| API Compliance | DX7.0 |
| System Interconnect | AGP2X/4X |
| Display Pipeline | |
| Multi GPU Support | |

