NVIDIA GeForce FX 5700 128MiB Details
| Main Board Details | |
|---|---|
| Board Name | GeForce FX 5700 |
| Memory Quantity | 128MiB |
| Chip | NVIDIA NV36 |
| Core Frequency | 425MHz |
| Memory Frequency | 250MHz |
| Slots Required | |
| Initial Release Price | |
| Initial Release Date | 23rd Oct 2003 |
| Theoretical Performance @ 425/250 | |
|---|---|
| Pixel Fillrate | 1700 Mpixels/sec |
| Texture Fillrate | 1700 Mtexels/sec |
| Z sample rate | 0 Msamples/sec |
| AA sample rate | 3400 Msamples/sec |
| Geometry rate | 170 MVertices/sec |
| Memory Bus | |
|---|---|
| External Bus Width | 128-bit |
| Memory Channels | 2 x 64-bit |
| Memory Bandwidth | 8.0 GB/sec |
| Memory Support | DDR |
| Rasteriser | |
|---|---|
| Basic Pipeline Config |
4 / 4 / 0 Textures / Pixels / Z |
| Textures Per Pass | 16 |
| Basis Filtering | Bilinear |
| Texture Filtering Methods | Bilinear, Trilinear, 8X Anisotropic |
| Texture Compression | DXTC (1-5), S3TC |
| Fragment Processing | PS2.0a |
| Fragment Processing Precision | FP16, FP32 |
| Fragment Processors | 1 Full, 2 Small FP ALU's per pipe |
| FSAA | |
|---|---|
| FSAA Support | Multi-Sampling, Super-Sampling |
| ROP Subsamples | 2 |
| Subsampling Method | 2X Sparse Grid, 4X Ordered Grid, Mixed Super/Multi-Sampling |
| Further Details | |
|---|---|
| API Compliance | DX9.0 |
| System Interconnect | AGP2X/4X/8X |
| Display Pipeline | 2x350MHz RAMDAC, TV-Out |
| Multi GPU Support | |

