NVIDIA GeForce 8800 Ultra 768MiB Details
| Main Board Details | |
|---|---|
| Board Name | GeForce 8800 Ultra |
| Memory Quantity | 768MiB |
| Chip | NVIDIA G80 |
| Core Frequency | 612MHz |
| Memory Frequency | 1080MHz |
| Slots Required | 2 |
| Initial Release Price | 820 |
| Initial Release Date | 2nd May 2007 |
| Theoretical Performance @ 612/1080 | |
|---|---|
| Pixel Fillrate | 14688 Mpixels/sec |
| Texture Fillrate | 19584 Mtexels/sec |
| Z sample rate | 117504 Msamples/sec |
| AA sample rate | 58752 Msamples/sec |
| Geometry rate | 612 MTriangles/sec |
| Memory Bus | |
|---|---|
| External Bus Width | 384-bit |
| Memory Channels | 6 x 64-bit |
| Memory Bandwidth | GB/sec |
| Memory Support | |
| Rasteriser | |
|---|---|
| Basic Pipeline Config |
32 / 24 / 192 Textures / Pixels / Z |
| Textures Per Pass | 128 |
| Basis Filtering | Bilinear |
| Texture Filtering Methods | Bilinear, Trilinear, 2-16x Anisotropic |
| Texture Compression | DXTC 1-5, 3Dc+ |
| Fragment Processing | PS4.0 |
| Fragment Processing Precision | FP32 |
| Fragment Processors | 128x scalar MADD+MUL |
| FSAA | |
|---|---|
| FSAA Support | Multisampling, Supersampling, Coverage sampling, Transparency |
| ROP Subsamples | 4 |
| Subsampling Method | 2x/4x/8x RGMS |
| Further Details | |
|---|---|
| API Compliance | DX10.0 |
| System Interconnect | |
| Display Pipeline | None (NVIO) |
| Multi GPU Support | Multi cascade |

