ATI RV670 Chip Details
| Main Chip Details |
| Manufacturer |
ATI |
| Process |
55nm |
| Foundry |
TSMC |
| Transistor Count |
666M |
| Die Size |
190mm² 13.8mm x 13.8mm |
| Chip Package |
Flipchip |
| Memory Bus |
| Bus Width |
256-bit |
| Memory Channels |
4 x 64-bit |
| Memory Type Support |
GDDR1 to GDDR4 |
| Geometry Pipeline |
| Geometry Processing |
VS4.0 + GS4.0 |
| Processor Configuration |
320VS |
| Rasteriser |
| Basic Pipeline Config |
4 / 16 / 32
Textures / Pixels / Z
|
| Textures Per Pass |
128 |
| Basis Filtering |
Bilinear |
| Texture Filtering Methods |
Bilinear, Trilinear, 2-16x Anisotropic |
| Texture Compression |
DXTC 1-5, 3Dc+ |
| Fragment Processing |
PS4.0 |
| Fragment Processing Precision |
FP32, FP64 |
| Fragment Processors |
320x scalar MAD |
| FSAA |
| FSAA Support |
Multisampling, Supersampling, Custom Filter |
| ROP Subsamples |
4 |
| Subsampling Method |
2x/4x/8x RGMS |
| Further Details |
| API Compliance |
DX10.0 |
| System Interconnect |
PCI Express x16 |
| Display Pipeline |
Dual dual-link DVI, HDCP, HDMI |
| Multi GPU Support |
Multi-cascade |
Notes
AMD high-end D3D10 part, massively superscalar, 256-bit, tesselator, faster than R600, FP64
ATI RV670-based Boards