ATI RV350 Chip Details
| Main Chip Details | |
|---|---|
| Manufacturer | ATI |
| Process | 130nm |
| Foundry | TSMC |
| Transistor Count | 75M |
| Die Size | 0mm² mm x mm |
| Chip Package | Flipchip |
| Memory Bus | |
|---|---|
| Bus Width | 128-bit |
| Memory Channels | 2 x 64-bit |
| Memory Type Support | DDR |
| Geometry Pipeline | |
|---|---|
| Geometry Processing | VS2.0 |
| Processor Configuration | 2 Vertex Shader |
| Rasteriser | |
|---|---|
| Basic Pipeline Config |
4 / 4 / 4 Textures / Pixels / Z |
| Textures Per Pass | 16 |
| Basis Filtering | Bilinear |
| Texture Filtering Methods | Bilinear, Trilinear, 16:1 Bi/Trilinear Anisotropic |
| Texture Compression | DXTC (1-5), S3TC |
| Fragment Processing | PS2.0 |
| Fragment Processing Precision | FP24 |
| Fragment Processors | FP24 Vector + Parallel FP24 Scalar per pipeline with pipelined Texture Address Processor |
| FSAA | |
|---|---|
| FSAA Support | Multi-Sampling |
| ROP Subsamples | 2 |
| Subsampling Method | 2/4/6X Sparse Sampling |
| Further Details | |
|---|---|
| API Compliance | DX9.0 |
| System Interconnect | AGP8X |
| Display Pipeline | |
| Multi GPU Support | |

