XGI XG40 Chip Details
| Main Chip Details | |
|---|---|
| Manufacturer | XGI |
| Process | 130nm |
| Foundry | UMC |
| Transistor Count | 80M |
| Die Size | 0mm² mm x mm |
| Chip Package | Flipchip |
| Memory Bus | |
|---|---|
| Bus Width | 128-bit |
| Memory Channels | 4 x 32-bit |
| Memory Type Support | DDR, DDR-II |
| Geometry Pipeline | |
|---|---|
| Geometry Processing | VS2.0 |
| Processor Configuration | 2 Vertex Shader |
| Rasteriser | |
|---|---|
| Basic Pipeline Config |
8 / 8 / 8 Textures / Pixels / Z |
| Textures Per Pass | 16 |
| Basis Filtering | Bilinear |
| Texture Filtering Methods | Bilinear, Trilinear |
| Texture Compression | |
| Fragment Processing | PS2.0 |
| Fragment Processing Precision | FP24 |
| Fragment Processors | |
| FSAA | |
|---|---|
| FSAA Support | Super-Sampling |
| ROP Subsamples | 1 |
| Subsampling Method | |
| Further Details | |
|---|---|
| API Compliance | DX9.0 |
| System Interconnect | AGP8X |
| Display Pipeline | |
| Multi GPU Support | 2 |

