Microsoft reports 3rd quarter earnings
Friday 27th April 2007, 06:06:00 PM, written by Carl Bender
For its part, the launch of Vista represents the culmination of billions of dollars in development expenditure and several years of coding effort. Although specific stories of Vista-related consumer uptake have been mixed, the price per unit as well as the volumes generated via OEM adoption have worked to ensure a significant contribution to the present bottomline for Microsoft.
The high-profile Entertainment and Devices Division - home to both the Xbox and Zune - recorded lowered revenues on slower 360 sales. This partially a result of Microsoft's channel stuffing to reach year-end shipment targets at the close of 2006; demand and sales for the console are expected to increase going forward into the year, with the new Elite revision of the console likely to provide a noticable boost to revenues. Although the extension of the Xbox 360 warranty to one-year vs the original 90 days took some additional blame for division-related earnings pressure, Entertainment and Devices still managed to reduce net loss to $315 million for the quarter, vs $402 million for the year-ago period.
Care to comment on this news? You can do so here
Tagging
± microsoft, quarter, results, xbox
Related News
AMD Bulldozer microarchitecture analysis
Really Techy Worldly Hot Par 2010 coverage
NVIDIA's Parallel Nsight finally released
NVIDIA GeForce GTX 460 - GF104 breaks cover
PhysX87, ancient tragedy in 5 acts by RWT
Carmack Rage: either console could look superior
Beyond Programmable Shading CS448s first slides available
ATI releases OpenGL4.0 preview driver, for great justice
32nm sixsome over at RealWorldTech
Khronos release OpenGL 3.3 and 4.0
Really Techy Worldly Hot Par 2010 coverage
NVIDIA's Parallel Nsight finally released
NVIDIA GeForce GTX 460 - GF104 breaks cover
PhysX87, ancient tragedy in 5 acts by RWT
Carmack Rage: either console could look superior
Beyond Programmable Shading CS448s first slides available
ATI releases OpenGL4.0 preview driver, for great justice
32nm sixsome over at RealWorldTech
Khronos release OpenGL 3.3 and 4.0

