Q&A with Evolution Studios' technical director Scott Kirkland

Thursday 10th May 2007, 09:09:00 PM, written by Farid

Our reporter, Carl Bender, always intrigued by compelling displays of technology, interviews Scott Kirkland, technical director of Evolution Studios, the UK based makers of the WRC series on the PlayStation 2 and of Motorstorm on the PlayStation 3. The latter - and its engine - are at the centre of this interview. Amongst other fine points dear to all technology enthusiasts and developers, we learn the precise breakdown of Cell’s SPE use on Motorstorm, as well as Evolution Studios approach concerning SPE<->RSX cooperative rendering methods.

Q&A with Evolution Studios' technical director Scott Kirkland





Tagging

± evolution, motorstorm, playstation

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