Illuminate Labs Joins Epic Games’ Unreal Engine 3 Integrated Partners Program
Story by Farid - Tuesday 18th December 2007, 11:11:00 PM
World’s leading game engine to offer unrivaled lighting solutions.
		
		
GOTHENBURG, SWEDEN (December 18, 2007) – Illuminate 
Labs, creators of rendering and lighting technology for next-generation games, 
and Epic Games, Inc. today announced a licensing agreement to incorporate 
Illuminate Labs' global illumination system, Beast, into Epic's Unreal Engine 3 
(UE3), the industry's most popular game engine. Under the terms of the 
agreement, Illuminate Labs will join Epic's prestigious Integrated Partners 
Program (IPP), and its technology will be immediately available to any 
publishers or developers that license UE3. 
By incorporating Illuminate Labs’ Beast lighting solution into UE3, the two companies have enabled artists to seamlessly add global illumination to development environments using the renowned Unreal Editor. Beast is also a fully platform-independent baker that utilizes the open-standard FBX file format, which allows users to easily add extremely complex baking functionality to 3D asset creation tools. UE3 licensees can instantly start taking advantage of Beast’s features that are new to the engine, which include:
- Global Illumination baking 
 - Skylights from HDR images
 - Baked soft shadows with transparency
 
Future feature sets developed by Illuminate Labs will be incorporated into 
UE3 per the partnership. 
	
	
“We are very proud to be part of Epic’s Integrated Partners Program,” said 
Magnus Wennerholm, chief executive officer of Illuminate Labs. “Visual quality 
and cost effectiveness in the production process are key issues to all games 
studios, and with this partnership UE3 customers will benefit from easy access 
to our advanced lighting technology.” 
	
	
“We are very pleased to give our licensees access to one of the most advanced 
lighting technologies available through this partnership,” said Dr. Michael 
Capps, president of Epic Games. “Integrating Beast into UE3 will help our 
licensees more easily create games utilizing best-of-breed global illumination 
techniques. We welcome Illuminate Labs into the partners program and look 
forward to empowering more developers through this relationship.” 
	
	
Epic Games' Integrated Partners Program (IPP) establishes a formal business 
relationship with exceptional companies making cross-platform technologies which 
integrate with, and are complementary to, UE3. Under the IPP, Epic provides 
continuous UE3 source code access and full technical support to IPP members. 
Companies who join the IPP agree to provide a high level of technical support 
for UE3 licensees through Epic's established support channels, keep their 
implementations up-to-date with the latest engine versions and collaborate with 
Epic on potential promotional and co-marketing efforts. 
	
	
Developers utilizing the UE3 and Beast technology integration include Gearbox Software, creators of the celebrated Brothers in Arms franchise, the upcoming first-person shooter based on the Aliens motion picture and Borderlands for PC, Xbox 360 and PlayStation 3.
“Gearbox Software likes to stay on the cutting edge of video game 
technology,” said Randy Pitchford, president of Gearbox Software. “Gearbox 
licensed new technology from Illuminate Labs for several of its upcoming games. 
This new arrangement with Illuminate Labs and Epic Games will ensure that the 
technology is supported at the source and will help Gearbox Software continue to 
make the most technologically advanced and graphically impressive video games as 
a licensee of Unreal Engine 3.” 
	
	
	
	
About Illuminate Labs
	
	
Headquartered in Gothenburg, Sweden, Illuminate Labs develops and markets 
rendering and baking technology especially tailored to satisfy the needs of 
next-generation game developers based on the proprietary LiquidLight technology. 
Turtle, its product for Maya by Autodesk, is the only product on the market that 
combines advanced rendering technology with sophisticated baking functionality 
in one integrated toolset. Beast, its platform-independent pipeline product, 
allows users to add global illumination and extremely powerful baking 
functionality to their internal tools. Illuminate Labs’ clients include BioWare, 
Electronic Arts, Guerrilla, Insomniac, Midway, Ninja Theory, Nintendo, Polyphony 
Digital, Sony Computer Entertainment and Valve Software. For additional 
information about Illuminate Labs, visit www.illuminatelabs.com.
	
	
About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and 
best-of-breed toolset. Unreal Engine 3 maintains those features while adding 
massive world support, multi-processor support, next-generation console 
optimizations, and one of the most mature tool pipelines in the industry. Unreal 
Engine 3's new toolset is designed specifically to accelerate developers' 
productivity for ultra-complex, next-generation content. Additional information 
on Unreal Engine can be obtained through the Unreal Technology Web site at www.unrealtechnology.com. 
	
	
About Epic Games
Epic Games, Inc., based in Cary, NC and established in 1991, develops 
cutting-edge games and cross-platform game engine technology. The company has 
created multiple million-selling, award-winning titles in its Unreal series, 
recently shipping Unreal Tournament 3 for PC and PlayStation 3. Epic’s 
breakthrough game, Gears of War, sold over 4 million copies and was awarded 
overall Game of the Year for 2006 by the Academy of Interactive Arts & 
Sciences, Game Developers Choice Awards, GameSpot, GamePro and many others. Epic 
is also responsible for the Unreal Engine, which is the underlying technology 
for a wide range of games including the Game Critics Awards’ Best Console Game 
and Spike TV’s 2007 RPG of the Year Mass Effect by BioWare and the 2007 BAFTA 
Best Game and Spike TV Game of the Year BioShock by 2K Games. Epic's Unreal 
Engine 3 is the current holder, and three-time consecutive winner, of Game 
Developer magazine's Front Line award for Best Game Engine. Epic was also 
recognized as 2006 Studio of the Year by Spike TV, Developer of the Year by 
Official Xbox Magazine and 2007 Large Company of the Year by the North Carolina 
Technology Association. Additional information about Epic can be obtained 
through the Epic Games Web site at www.epicgames.com. 
	
	
Epic, Epic Games, Unreal, Unreal Tournament and Gears of War are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners.
