Splinter Cell: Chaos Theory


Splinter Cell: Chaos Theory still utilises the Unreal Engine, like its predecessors, however it has been significantly updated. Alongside a pixel shader 1.1 path, a Shader Model 3.0 path with additional options available with that a subsequent patch has been added to provide all the features of the SM3.0 path for SM2.0 boards. For more details of the rendering options and benchmarking using Splinter Cell Chaos Theory see our Benchmarking Guide here. The highest Shader profile available for each of the boards was utilised.

Splinter Cell: Chaos Theory HDR

  307200  480000  786432  1310720  1920000 
X1900 XTX  41.0  61.0  85.6  108.7  121.9 
X1900 XT  40.6  59.7  82.5  103.7  116.2 
X1800 XT  39.5  54.8  70.1  83.1  89.7 
X850 XT PE  39.7  57.4  77.7  95.4  106.8 
X1900 XF  42.0  66.0  107.8  170.3  217.3 
X1800 XF  41.7  65.6  104.6  151.9  171.5 

pixels x fps - Mpixels per second

Splinter Cell: Chaos Theory HDR Performance Diff

  640x480  800x600  1024x768  1280x1024  1600x1200 
X1900 XTX to X1900 XT  0.90%  2.10%  3.80%  4.80%  5.00% 
X1900 XTX to X1800 XT  3.70%  11.20%  22.10%  30.80%  36.10% 
X1900 XTX to X850 XT PE  3.20%  6.30%  10.30%  13.90%  14.30% 
X1900 XF to X1800 XF  0.60%  0.60%  3.10%  12.10%  26.70% 

Splinter Cell: Chaos Theory HDR Crossfire Increase

  640x480  800x600  1024x768  1280x1024  1600x1200 
X1900  2.40%  8.20%  25.90%  56.60%  78.20% 
X1800  5.60%  19.60%  49.00%  82.70%  91.50% 

percentage

Splinter Cell: Chaos Theory is a fairly demanding title, with all the single boards showing graphics limitations at high resolutions. In this instance the X1900 XTX has a 36% performance advantage over the X1800 XT at 1600x1200 by virtue of its greater fragment processing capabilities - the shader lengths in this title are actually some of the longer ones in terms of instructions to texture utilisation, hence the X1900 is able to process these elements faster.

Because all the boards are fairly graphics limited, the gains for Crossfire are fairly large as well. the X1900 Crossfire platform has a 27% performance advantage to X1800 Crossfire and gains over a single board in the order of 78% at high resolution, allowing an average performance over 100 FPS.

Splinter Cell: Chaos Theory 4xAA 16xAF

  307200  480000  786432  1310720  1920000 
X1900 XTX  40.8  60.3  85.5  107  120.4 
X1900 XT  40.5  59.2  82  102.1  114.8 
X1800 XT  39.5  56  72.3  85.2  92.5 
X850 XT PE  35.4  51.7  70  86.1  96.8 
X1900 XF  43  67.6  110  171.2  217.9 
X1800 XF  42.7  67.1  107.1  156.4  177.4 

pixels x fps - Mpixels per second

Splinter Cell: Chaos Theory 4xAA 16xAF Performance Diff

  640x480  800x600  1024x768  1280x1024  1600x1200 
X1900 XTX to X1900 XT  0.90%  1.90%  4.20%  4.70%  4.90% 
X1900 XTX to X1800 XT  3.30%  7.70%  18.30%  25.50%  30.0% 
X1900 XTX to X850 XT PE  15.30%  16.70%  22.10%  24.20%  24.40% 
X1900 XF to X1800 XF  0.70%  0.80%  2.70%  9.50%  22.80% 

Splinter Cell: Chaos Theory 4xAA 16xAF Crossfire Increase

  640x480  800x600  1024x768  1280x1024  1600x1200 
X1900  5.30%  12.0%  28.70%  60.0%  81.0% 
X1800  7.90%  19.70%  48.30%  83.40%  91.70% 

percentage

With 4x FSAA and 8x AF enabled, instead of HDR rendering, the performance difference between the X1900 and X1800 is a little reduced, due to it being a little more bandwidth limited as opposed to shader limited, but its still 30% at 1600x1200, with the XTX's average rendering performance above 90%. The Crossfire gains are again fairly large, with the X1900 Crossfire platform gaining up to 81% in relation to a single board.

Splinter Cell: Chaos Theory 6xAA 16xAF

  307200  480000  786432  1310720  1920000 
X1900 XTX  40.3  58.8  81.2  100  112.1 
X1900 XT  39.7  57.4  77.7  95.4  106.8 
X1800 XT  38.8  54.2  68.8  80.7  87.6 
X850 XT PE  32.4  43.9  56.1  67.6  61.4 
X1900 XF  43.1  67.5  109.3  166.3  204.7 
X1800 XF  43  67.2  105.3  150.6  168.4 

pixels x fps - Mpixels per second

Splinter Cell: Chaos Theory 6xAA 16xAF Performance Diff

  640x480  800x600  1024x768  1280x1024  1600x1200 
X1900 XTX to X1900 XT  1.40%  2.40%  4.40%  4.80%  5.0% 
X1900 XTX to X1800 XT  3.80%  8.30%  18.0%  23.90%  28.10% 
X1900 XTX to X850 XT PE  24.20%  34.0%  44.60%  47.90%  82.40% 
X1900 XF to X1800 XF  0.30%  0.50%  3.80%  10.40%  21.50% 

Splinter Cell: Chaos Theory 6xAA 16xAF Crossfire Increase

  640x480  800x600  1024x768  1280x1024  1600x1200 
X1900  7.0%  15.0%  34.70%  66.40%  82.60% 
X1800  10.70%  23.90%  53.10%  86.60%  92.50% 

percentage

With 6x FSAA and 16x AF the performances are going to be a little more bandwidth and texture bound again, hence the performance gain the X1900 XTX has over the X1800 XT is constrained a little more by these factors, but there is still a 28% performance difference due to the shader processing requirements of this title. Once again Crossfire is showing good performance scaling with the X1900 Crossfire system having an 83% performance gain over a single board.