NVIDIA GeForce4 MX460 64MiB Details
| Main Board Details | |
|---|---|
| Board Name | GeForce4 MX460 |
| Memory Quantity | 64MiB |
| Chip | NVIDIA NV17 |
| Core Frequency | 300MHz |
| Memory Frequency | 275MHz |
| Slots Required | |
| Initial Release Price | $179 |
| Initial Release Date | 10th Apr 2002 |
| Theoretical Performance @ 300/275 | |
|---|---|
| Pixel Fillrate | 600 Mpixels/sec |
| Texture Fillrate | 1200 Mtexels/sec |
| Z sample rate | 600 Msamples/sec |
| AA sample rate | 1200 Msamples/sec |
| Geometry rate | 0 M/sec |
| Memory Bus | |
|---|---|
| External Bus Width | 128-bit |
| Memory Channels | 2 x 64-bit |
| Memory Bandwidth | 8.8 GB/sec |
| Memory Support | DDR |
| Rasteriser | |
|---|---|
| Basic Pipeline Config |
4 / 2 / 2 Textures / Pixels / Z |
| Textures Per Pass | 2 |
| Basis Filtering | Bilinear |
| Texture Filtering Methods | Bilinear, Trilinear, 2X Ansiotropic |
| Texture Compression | DXTC (1-5), S3TC |
| Fragment Processing | Dot3 |
| Fragment Processing Precision | 9-bit |
| Fragment Processors | |
| FSAA | |
|---|---|
| FSAA Support | Multi-Sampling, Super-Sampling |
| ROP Subsamples | 2 |
| Subsampling Method | 2X Sparse Grid, 4X Ordered Grid, Mixed Super/Multi-Sampling |
| Further Details | |
|---|---|
| API Compliance | DX7.0 |
| System Interconnect | AGP2X/4X |
| Display Pipeline | |
| Multi GPU Support | |

