NVIDIA G72 Chip Details
| Main Chip Details |
| Manufacturer |
NVIDIA |
| Process |
90nm |
| Foundry |
TSMC |
| Transistor Count |
M |
| Die Size |
77mm² 8.5mm x 9mm |
| Chip Package |
Flipchip |
| Memory Bus |
| Bus Width |
64-bit |
| Memory Channels |
2 x 32-bit |
| Memory Type Support |
DDR, GDDR2, GDDR3 |
| Geometry Pipeline |
| Geometry Processing |
VS3.0 |
| Processor Configuration |
3VS, MIMD |
| Rasteriser |
| Basic Pipeline Config |
4 / 2 / 4
Textures / Pixels / Z
|
| Textures Per Pass |
16 |
| Basis Filtering |
Bilinear |
| Texture Filtering Methods |
Bilinear, Trilinear, 16X Anisotropic |
| Texture Compression |
DXTC (1-5), S3TC |
| Fragment Processing |
PS3.0 |
| Fragment Processing Precision |
FP32, FP16 |
| Fragment Processors |
2 MADD ALU's Per Texture Pipeline, each capable of Vec3 + Scalar or Vec2 + Vec2 |
| FSAA |
| FSAA Support |
Multi-Sampling, Super-Sampling |
| ROP Subsamples |
2 |
| Subsampling Method |
Fixed 4X RGMS |
| Further Details |
| API Compliance |
DX9.0 |
| System Interconnect |
PCI Express x16 |
| Display Pipeline |
Dual 400MHz RAMDAC's |
| Multi GPU Support |
|
Notes
Low end board to be used with "TurboCache" rendering via system memory to reducing local RAM, hence board costs.