NVIDIA G86 Chip Details
| Main Chip Details | |
|---|---|
| Manufacturer | NVIDIA |
| Process | 80nm |
| Foundry | TSMC |
| Transistor Count | 210M |
| Die Size | 115mm² 11.5mm x 10mm |
| Chip Package | Flipchip |
| Memory Bus | |
|---|---|
| Bus Width | 128-bit |
| Memory Channels | 2 x 64-bit |
| Memory Type Support | GDDR1 to GDDR4 |
| Geometry Pipeline | |
|---|---|
| Geometry Processing | VS4.0 |
| Processor Configuration | 16VS |
| Rasteriser | |
|---|---|
| Basic Pipeline Config |
16 / 8 / 64 Textures / Pixels / Z |
| Textures Per Pass | 128 |
| Basis Filtering | Bilinear |
| Texture Filtering Methods | Bilinear, Trilinear, 2-16x Anisotropic |
| Texture Compression | DXTC 1-5, 3Dc+ |
| Fragment Processing | PS4.0 |
| Fragment Processing Precision | FP32 |
| Fragment Processors | 16x scalar MAD |
| FSAA | |
|---|---|
| FSAA Support | Multisampling, Supersampling, Coverage sampling, Transparency |
| ROP Subsamples | 4 |
| Subsampling Method | 2x/4x/8x RGMS |
| Further Details | |
|---|---|
| API Compliance | DX10.0 |
| System Interconnect | PCI Express x16 |
| Display Pipeline | 2 x dual-link TMDS w/HDCP, 2 x 400MHz RAMDACs, HDTV out |
| Multi GPU Support | NVIDIA SLI |

