XNA Game Studio 2.0 Announced
Tuesday 14th August 2007, 01:01:00 PM, written by Rys
Microsoft has announced XNA Game Studio 2.0, designed to let developers easily create games for the PC and Xbox 360, and due for release later this year.
New to GS 2.0 is the ability to integrate with all versions of Visual Studio 2005, improved content handling (especially on the processing side), and better management of the 360 when you're working on that platform.
On the framework side, it now gives you access to Xbox Live, an easier to use GraphicsDevice object, MRT enhancements, a new XACT editor and more.
Check out the release page on the XNA Team Blog for more information, and discuss the announcement in our XNA Creators Club thread on the forums.
New to GS 2.0 is the ability to integrate with all versions of Visual Studio 2005, improved content handling (especially on the processing side), and better management of the 360 when you're working on that platform.
On the framework side, it now gives you access to Xbox Live, an easier to use GraphicsDevice object, MRT enhancements, a new XACT editor and more.
Check out the release page on the XNA Team Blog for more information, and discuss the announcement in our XNA Creators Club thread on the forums.
Tagging
xbox ± xna, game, studio, express, 2.0
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Two small things...
http://letskilldave.com/archive/2007/08/07/gamefest-webcasts-keynote-plus-first-day-of-xna-game-studio-track.aspx
And the finalists for the XNA challenge: http://www.dreambuildplay.com/main/default.aspx
I'm really looking forward to XNA GS 2.0.. Although i'm a little concerned about MS's plans for it since dropping the "Express" from the title makes it a little difficult predict exactly whom the new framework is aimed at (homebrew or pro..)
I DO hope they don't give us homebrew users the shaft as there are quite a few features we've been crying out for since the start (namely network support)...