Although this is the first time that Beyond3D has seen a GeForce FX-based board we won't go into an explanation of its features as we've covered much of that already. If you wish to know more about the features of the GeForce FX then see the following articles:
- ATI R300 & NVIDIA NV30 - A Technical Comparison
- NV30 Announced: GeForce FX
- GeForce FX Launch & Interview
- GeForce FX Tech Q&A
The Chip, The Board
Here's a quick recap of the chip / board technical specifications, as per NVIDIA:
| Specifications | |
| Chipset | NV30 |
| Silicon Process | .13µ (TSMC) |
| Transistor Count | ~125 Million |
| Engine Clock | 500MHz |
| Pixel Pipes x Texture units | 8x1 4000Mpixel/s / 4000Mtexels/s * |
| Memory | 128/256MB 1000MHz(500MHz DDR-II) 128-bit interface = 16GB/s Bandwidth |
| RAMDAC | Dual 400MHz |
| Bus Standard | AGP 8X/4X/2X |
* See the 'Theoretical Performance' tests, later in this article, for more on the fill-rate calculation
At a 125 Million transistors NV30 weighs in at nearly exactly double the complexity of their previous generation NV25 chip.
Here's a few images of the reference board:
As we can see, this unit employs the 'FlowFX' cooling system that features plenty of copper heat-sinks, heat pipes and a ducted fan mechanism for cooling. This is a first revision .13µ board, and running at 500MHz it gets very hot, which is why this rather elaborate cooling mechanism is required. The 500MHz DDR-II RAM also runs hot which is why there are large hea-tsinks covering the RAM - you'll note that the underside of the board, which faces upwards when mounted in the AGP slot, has a heat-sink that generates a reasonable amount of heat directly under the CPU.







