The following collection of images and scene descriptions highlight the various changes that Futuremark have implemented in the 3DMark over the years and the technologies they've employed. All images and details were gratefully supplied by Futuremark.

3DMark99

Futuremark launched their first version of 3DMark in October 1998, later updated to 3DMark99 MAX in the following year:

3DMark2000

To meet the new functions offered in DirectX 7, Futuremark (then MadOnion) produced 3DMark2000:

3DMark2001

Futuremark (then MadOnion) offered a benchmark for DirectX 8 hardware in March 2001:

3DMark03

The first version of 3DMark to use a range of shader models was made available to the public in February 2003 and pushed Futuremark firmly into the limelight:

3DMark05

The current version of 3DMark was released in September 2004:

The Next 3DMark - Technology Preview

The image below is a technology preview shot taken from Futuremark's next version of 3DMark:


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