
NVIDIA Fermi GPU and Architecture Analysis
The timing could barely be better! ATI launch a new line of graphics processors and what do we do? We finally get round to looking at Fermi. Alex was at the controls again for this one, beating GF100 in GeForce GTX 470 form up with a new suite of software and a very deep, in-depth analysis of how the majority of the chip and architecture work. It's the de-facto public analysis and a must read.
In an attempt to rekindle embers long thought extinguished, ATI releases some shockingly useful tools.
Your path starts here!
Helping C++ developers use their GPUs for more than gaming.
CUDA 4.0 and Parallel Nsight 2.0 have finally been released. So far I am having a positive experience using both these products. Try them out and report back to us in the forums!
NVIDIA has announced today their latest release of CUDA. We examine the upcoming features and how it might pertain to you. Can we expect a CUDA revolution with this release? Read on to find out.
NVIDIA have released certified OpenCL drivers for Windows and Linux, after passing conformance tests at Khronos in June. Apple's choke hold is serious business, it seems.
Ahead announced support for NVIDIA's CUDA in Nero's Move it application today at CeBIT. The encoder is targetted at people wanting to create AV for mobile devices like the PSP, iPhone and T-Mobile G1, and for low-def online use on places like YouTube, but it can also do Full HD…
Real World Technologies have taken an in-depth look at NVIDIA GT200, to get to the bottom of how it does the job of pushing everything but pixels.
The track notes from the Beyond Programmable Shading course at SIGGRAPH this year are now available.
Another year, another Tesla. So, what's new? What does performance look like when only the shader core matters? And does the FP64 implementation make any sense? We touch on this and much more in the first part of our Tesla coverage... [more on Tesla & RV770 within the next few…
AMD adds more heterogeneity to the heterogeneous computing landscape.
Our good friend David Kanter over at RWT briefly analyzed Kepler's architecture yesterday. In short, he found Kepler is much more focused on graphics over compute. Just what kind of sacrifices on the compute side did Nvidia make? You'll have to read the article to find out!
Nvidia claims that developers can double their performance in a mere four weeks! Find out if this could be applicable to you!
The new release candidate of CUDA 4.0 is finally out...
AMD has had OpenCL support for their CPUs available in their Stream SDK for a little while now, with the missing link being support on the GPU. Today's release of a beta version of the 2.0 Stream SDK fixes that, with compliant OpenCL 1.0 support for everything from the HD 4350 up.
Tech Report recently had the opportunity to interview Neil Trevett, Khronos Group President and VP of Embedded Content at NVIDIA, where they talked about OpenCL, DX Compute Shader and more.
ClearSpeed, a parallel computing company based in the UK and a direct competitor to GPGPU, seems to be giving up on its current strategy: following revenue of only £0.5M in 2008 and losses of £10.4M, the CEO has resigned and our info tells us that nearly all remaining staff are being laid off
After a relatively short public beta period, NVIDIA have gone gold with 2.0 of CUDA, their C-based programming environment for their recent graphics processors.
In these last two parts of our Tesla coverage, we quickly interview Andy Keane as we look at the adoption & deployment aspects of GPGPU, and then we look into real-world CUDA applications and the related financial and competitive aspects in-depth...
The Khronos Group, an organised collection of interested parties that collaborate to push and develop open standards for certain classes of computing, have announced what they call the Heterogeneous Computing Initiative.