Working to generate the performance data for this article showed
what a poor state professional-level graphics product analysis is in,
mostly because of the tools available to test it properly. Good performance tests for pro-level apps are either CPU limited (not what we need here!) or otherwise
hit-and-miss in terms of their use as a benchmark. We're close to fully fleshing out the suite, however, so stay tuned.
Using a handful of good professional DCC applications that use the GPU might seem like it barely scratches the surface of what the hardware's capable of in this case, and who it's aimed at. We currently miss out looks at visualisation apps for oil and gas, things like Pro/Engineer, CATIA and similar applications, all levelled at the workstation user with a board like the Quadro FX 5600 in situ. However, put it in to context again the backdrop of high-end boards in the same space that have come before it, while considering the base architecture and the specific traits of the model, and you can build up a decent conclusion.
At a healthy £2100 here at the time of writing (with the G-Sync option board another £600), the Quadro FX 5600 doesn't represent great value for money when considered against US dollar pricing for the thing (~$2700) at the current exchange rate. However consider it solely using UK pricing for the FireGL V7350 (~£900) and it's clear that if you'll make use of the GPU's inherent performance traits and the large framebuffer, you'll get price/performance that makes some good sense. The FireGL V7350 represents the next rung down in the memory-per-GPU ladder, which is what will make the Quadro FX 5600 so attractive versus something like the V7350 or a Quadro FX 4600 (~£1600) or 4500 X2 (~£1900).
Unified hardware shading architectures have the potential to offer a sea change in price/performance for VS-limited applications compared to products that have come before, when pitched that way in price, although the market's yet to make that overall transition. An SDI version of the FX 5600 is likely to make big waves in the TV and film business because of it's performance dealing with large composited surfaces in VRAM (which we crudely highlight in our texture test), and there's always CUDA to consider when it comes to deployed applications in industries like computational finance and oil and gas, although NVIDIA Tesla steps there too.
In short, while we only scratch the surface, we'll scratch much deeper in the future as we invest in our tests, and it's not too hard to see why NVIDIA G80 + 1.5GiB of VRAM + reasonable form factor + physical properties makes for an enticing professional-level purchase in Quadro FX 5600 form. If your business lies in manipulation of large datasets using the GPU, get your manager to sign that purchase order.
As far as the workstation we used goes, we'll take a closer look Armari's Magnetar QX2 this week, and the NVIDIA Quadro FX 5600 is shipping from those guys in select workstation systems at the time of writing.