Return to Castle Wolfenstein

RtCW is an OpenGL title, based on the venerable Quake3 engine.




1.0.0.233 98.2 98 92.4 68.4 50.0
1.2.0.42 83.5 82.7 78.0 63.9 49.4
 
FPS -14.7 -15.3 -14.4 -4.5 -0.6
% -15% -16% -16% -7% -1%

Unlike the DirectX titles, the performance here appears to have sunk a little since the earlier drivers, with at worst a 16% drop in performance. With the current drivers, at 1024x768 the Parhelia is well above 60 FPS, but has dropped below it by 1600x1200 at just under 50 FPS.


Normal 83.5 82.7 78.0 63.9 49.4
2X Aniso 82.3 78.0 68.1 51.0 38.3
16X FAA 80.7 75.5 65.6 47.1 34.8
2X Aniso + 16X FAA 77.6 69.5 53.2 38.4 29.3
 
2X Aniso -1% -6% -13% -20% -22%
16X FAA -3% -9% -16% -26% -30%
2X Aniso + 16X FAA -7% -16% -32% -40% -41%

Adding 2X Anisotropic filtering accounts for a worst case performance drop from normal rendering, although the performance is still above 60 FPS at 1024x768 on average, and above 30 FPS at 1600x1200. FAA accounts for a maximum performance penalty of 30% in high resolution, but again it's still above 60 FPS at 1024x768 and 30 FPS at 1600x1200. Adding both shows a further drop and this time it has sunk below 60 FPS at 1024x768 and just a little under 30 FPS at 1600x1200.