Pixel Shader Performance
Again, using RightMark D3D we'll take a look at some of the Pixel Shader performances of the S18 Nitro alongside the other boards:

Rightmark3D, 1024x768 (FPS) | S18 Nitro | X600 PRO | 6600 | 6200 |
PS1.1 Procedural | 77.0 | 98.0 | 144.3 | 67.7 |
PS1.4 Procedural Procedural | 84.4 | 57.6 | 100.4 | 52.8 |
PS2.0 Procedural | 48.2 | 51.1 | 67.1 | 32.8 |
PS2.0 1 Light (FP) | 35.1 | 41.9 | 66.4 | 33.3 |
PS2.0 1 Light (PP) | 35.1 | 41.8 | 85.7 | 42.4 |
PS2.0 3 Lights (FP) | 14.6 | 23.0 | 33.4 | 16.9 |
PS2.0 3 Lights (PP) | 14.6 | 23.0 | 43.2 | 21.9 |
S18 % Faster Than: | X600 PRO | 6600 | 6200 |
PS1.1 Procedural | -21.4% | -46.6% | 13.7% |
PS1.4 Procedural Procedural | 46.4% | -15.9% | 59.7% |
PS2.0 Procedural | -5.7% | -28.1% | 47.0% |
PS2.0 1 Light (FP) | -16.2% | -47.1% | 5.5% |
PS2.0 1 Light (PP) | -16.0% | -59.0% | -17.2% |
Given the number of shader pipelines the 6600 has its not much of a surprise that the S18 is performing lower in these shader tests than that, however its also having a hard time against the X600 PRO in a number of cases.
We'll take a look at more shader performances with ShaderMark V2.1:
(FPS) | S18 Nitro | X600 PRO | 6600 | 6200 | S18 % Faster Than: | ||
X600 PRO | 6600 | 6200 | |||||
Shader 2 | 138 | 218 | 325 | 163 | -36.7% | -57.5% | -15.3% |
Shader 3 | 87 | 154 | 269 | 135 | -43.5% | -67.7% | -35.6% |
Shader 4 | 83 | 154 | 277 | 135 | -46.1% | -70.0% | -38.5% |
Shader 5 | 67 | 126 | 239 | 120 | -46.8% | -72.0% | -44.2% |
Shader 6 | 97 | 153 | 259 | 130 | -36.6% | -62.5% | -25.4% |
Shader7 | 72 | 142 | 204 | 111 | -49.3% | -64.7% | -35.1% |
Shader 8 | 51 | 94 | 133 | 73 | -45.7% | -61.7% | -30.1% |
Shader 9 | 216 | 334 | 322 | 168 | -35.3% | -32.9% | 28.6% |
Shader 10 | 167 | 214 | 260 | 139 | -22.0% | -35.8% | 20.1% |
Shader 11 | 87 | 152 | 239 | 130 | -42.8% | -63.6% | -33.1% |
Shader 12 | 43 | 58 | 160 | 89 | -25.9% | -73.1% | -51.7% |
Shader 13 | 53 | 76 | 139 | 79 | -30.3% | -61.9% | -32.9% |
Shader 14 | 33 | 83 | 164 | 86 | -60.2% | -79.9% | -61.6% |
Shader 15 | 28 | 61 | 112 | 67 | -54.1% | -75.0% | -58.2% |
Shader 16 | 52 | 76 | 110 | 60 | -31.6% | -52.7% | -13.3% |
Shader 17 | 49 | 95 | 146 | 82 | -48.4% | -66.4% | -40.2% |
Shader 18 | 6 | 9 | 20 | 11 | -33.3% | -70.0% | -45.5% |
Shader 19 | 18 | 29 | 61 | 38 | -37.9% | -70.5% | -52.6% |
Under ShaderMark the S18 is having an even more difficult time in relation to the other boards, even underperforming the 6200.