Games Benchmarks - Tomb Raider: Angel of Darkness Detailed
Again, we'll take a detailed look at the X700's performances with Tomb Raider.

X700 XT (FPS) | 640x480 | 800x600 | 1024x768 | 1280x960 | 1600x1200 |
Normal | 145.1 | 117.2 | 81.0 | 63.2 | 39.0 |
8x AF | 143.1 | 116.0 | 80.3 | 62.6 | 38.7 |
4x FSAA | 112.8 | 84.2 | 58.5 | 40.6 | 26.7 |
4x FSAA + 8x AF | 110.7 | 83.3 | 58.0 | 39.6 | 26.4 |
% Diff from Normal | 640x480 | 800x600 | 1024x768 | 1280x960 | 1600x1200 |
8x AF | -1.3% | -1.0% | -0.8% | -0.9% | -0.7% |
4x FSAA | -22.2% | -28.1% | -27.7% | -35.8% | -31.4% |
4x FSAA + 8x AF | -23.7% | -28.9% | -28.5% | -37.4% | -32.3% |
The performance of the X700 XT under Tomb Raider isn't greatly affected by Anisotropic Filtering here, however the performance penalty for FSAA is above 35% at worst. Under normal rendering the performance is well above an average of 30 FPS at 1600x1200, but with FSAA it falls below this mark.

X700 PRO (FPS) | 640x480 | 800x600 | 1024x768 | 1280x960 | 1600x1200 |
Normal | 134.6 | 108.8 | 70.1 | 52.1 | 34.7 |
8x AF | 133.0 | 107.3 | 69.8 | 51.6 | 34.4 |
4x FSAA | 98.3 | 73.4 | 48.7 | 34.6 | 22.9 |
4x FSAA + 8x AF | 97.2 | 72.7 | 48.1 | 34.4 | 22.8 |
% Diff from Normal | 640x480 | 800x600 | 1024x768 | 1280x960 | 1600x1200 |
8x AF | -1.2% | -1.4% | -0.4% | -1.0% | -0.7% |
4x FSAA | -27.0% | -32.5% | -30.6% | -33.7% | -33.9% |
4x FSAA + 8x AF | -27.8% | -33.2% | -31.3% | -34.0% | -34.2% |
As expected, there are very little performance differences with or without AF. The performance drop for utilisating 4x FSAA in this case is around the 34% market in this instance, due to the bandwidth requirements. As with the XT, the average performance for the PRO without FSAA is over 30 FPS at 1600x1200, however you have to drop below that with FSAA enabled before you go over 30 FPS.