
Diving into Anti-Aliasing
All your questions about the great nemesis of graphics, and some of its cures, answered in one fell swoop. Would you kindly jump right in?
I can't believe I missed these boards while we hit MSI's stand at CeBIT earlier, but as these images will show you can clearly see mid-range 8-series GeForce hardware on display, which fits with a mid-April release date for 8600 and 8500 GeForce products.
More MCP73, this time from MSI. Their P6NGM sports HDMI, dual-link DVI and analogue VGA, solid state caps and a single PCI Express x16 slot.
Part of Intel's next round of core logic updates, and with support for DDR3 (and DDR2) memory and 45nm quad-core processors, Intel P35 has also been confirmed to support Crossfire, at least if Foxconn's documentation for their P357AB-8EKRS2H DDRIII is to be believed.
Possibly not the most newsworthy graphics hardware on display at CeBIT this year, this Gigabyte GeForce 7600 GS design caught our eye nonetheless.
We reported earlier that MCP73 was out in full force at CeBIT 2007, and this board and spec list shot of Foxconn's memorably-titled MCP737MA-S2H (powered by a PV variant of MCP73 apparently) proves the point.
Xbitlabs is reporting that NVIDIA's new SDK supports Shader Model 5.0... Given how much this information might spread (since it'd be quite big news - if it was true!), we thought we'd point out the inaccuracy of this information here.
Microsoft just released their GDC 2007 presentations,
with information on subjects such as XACT Audio, Direct3D10's basics
and materials, LIVE on Windows, and tons more. What might be even more
interesting to Beyond3D readers, however, is the first presentation on
the list: "The Future of DirectX".
Some time ago, we reported
that we believed NVIDIA likely had won the Sony PSP2 contract, given
that they were apparently working on an EDRAM design, but that none of
their manufacturing partners (excluding Sony, at the time!) were likely
candidates for the production of an EDRAM-based GPU.…
Microsoft has issued a press release indicating that the XBox LIVE Arcade (XBLA) game size limit is to be increased from 50MB to 150MB, effective immediately.
A primary driver for the previous limit on size was a desire for owners of the XBox 360 to…
A primary driver for the previous limit on size was a desire for owners of the XBox 360 to…
Geomerics has announced that they will be demoing their Enlighten technology on the Xbox 360
at GDC 2007. According to their website, "Full global illumination can
now be computed in real time, with fully dynamic lighting environments"
with their Enlighten technology. Geomerics has been boasting, among…
We expect AMD to announce Crossfire support for Intel P35 on the chipset's launch, if this Foxconn presentation slide is anything to go by at least.
The Foxconn board we've snapped showing the Crossfire support looks suitably high-end, with support for up to 8GiB of DDR2-800, a 1333MHz…
The Foxconn board we've snapped showing the Crossfire support looks suitably high-end, with support for up to 8GiB of DDR2-800, a 1333MHz…
Foxconn's stand is the place to be for inside info on NVIDIA G86 and G84 (powering the upcoming GeForce 8600 and 8500 products, to launch mid-April). As part of a product presentation running on their stand today, you can see how the various G86 and G84 SKUs lineup in the product stack.
CeBIT 2007 seems to be the place for mainboard vendors to start showing their NVIDIA MCP73-based wares. MCP73 is NVIDIA's single-chip IGP core logic for Intel-based PCs, containing all northbridge, southbridge and graphics logic on one die.
Ever wondered what the GeForce 8-series graphics processor would look inside your next notebook?
These two shots of 128MiB and 256MiB MXM modules featuring Shader Model 4.0 processors could give you some clue.
These two shots of 128MiB and 256MiB MXM modules featuring Shader Model 4.0 processors could give you some clue.
NVIDIA aren't the only ones showing new IGP products for Intel-based PCs at CeBIT. Intel's partners have myriad G33 mainboard products on show.
Today IBM announced the start of 65nm production of the Cell Broadband Engine chip at its East Fishkill production facility in New York. Cell is used in IBM's Blade Center servers as well as Sony's Playstation…
As any 3D application developer will be acutely aware, intimate knowledge of your target APIs and hardware will only take you so far down the development path. Hardware and software bugs and quirks will forever conspire against you, throwing mini spanners in any 3D works; APIs can get in the way with…
Unveiled at a pre-keynote meeting by Phil Harrison yesterday evening, Sony showcased some of its soon-to-be-announced online plans to a few selected journalists and industry insiders. One of these is Sony's plan to create a social network in order to form a stronger bond between consumers and the Playstation…
The folks at VR-Zone have noticed that new ForceWare drivers are now sporting a reference to an "NVIDIA GeForce 8800 Ultra". This would appear to be the green team preparing to fight the appearance of AMD's upcoming R600 GPU. The more interesting…
Recently we reported that the PCI-SIG has finalized a standard for external PCIe connections, and the likely implications for graphics. Now comes word that the folks at