Test Setup


CPU Intel Pentium4 3GHz
Motherboard DFI Lanparty PRO875
RAM 512MB (2x256MB) PC3200 DDR400 RAM (Corsair XMS3200LL)
Network Integrated
Video NVIDIA GeForce 6800 Ultra NVIDIA GeForce FX 5950 Ultra NVIDIA GeForce FX 5900 Ultra NVIDIA GeForce FX 5800 Ultra
Video Drivers Forceware 60.72
OS Windows XP Professional SP1
DirectX Runtime 9.0b

SPECViewperf 7.1 All tests
3DMark2001SE Selected Benchmarks used
Default Configuration
3DMark03 Selected Benchmarks Used
Default Configuration
D3D RightMark Version 1.0.5.0, Beta 4
Selected Tests Used
GL_REME 1024x768
Marko Dolenc's Fillrate tester 1024x768
A8R8G8B8 Frame Buffer
D24S8 Z Buffer

Unreal Tournament 2004 Full Detail Settings
FiringSquad Custom Demo used
* Application Anisotropic Filtering
Splinter Cell European Full Retail Version
V1.2 Patch
Projector Shadows
Beyond3D "The Caspian Oil Refinery" Demo
* Control Panel Anisotropic Filtering
Tomb Raider: Angel of Darkness TR:AoD Build 49
Custom Detail Settings
Custom Beyond3D demo
* Application Anisotropic Filtering
All games benchmarks using 32bit colour and 32bit textures (where applicable)

Call of Duty Version 1.1
Geometric Detail High
Texture Detail High
24-bit Z-Buffer
Custom FiringSquad Demo
* Control Panel Anisotropic Filtering
Serious Sam: Second Encounter

 

Version 1.05
ExtremeGFX Add On used
Anisotropic Filtering Disabled, Trilinear Filtering Only
"The Pit" Custom FiringSquad Demo
* Application Anisotropic Filtering
All games benchmarks using 32bit colour and 32bit textures (where applicable)

The 60.72 drivers are presently not WHQL certified, however they are currently the only driver that support the pre-release GeForce 6800 Ultra board.

Note: benchmark results from GeForce FX 5900 Ultra and 5800 Ultra were added late in the process and due to time constraints the analysis is only done between the GeForce 6800 Ultra and GeForce FX 5950 Ultra.