FSAA

FSAA Performance

Again, using SS:SE's Citadel demo, with the Extreme addon, under OpenGL we'll take a look at the performance of the various AA modes available on the Xabre 400.


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None 67.0 74.4 56.2 37.0 26.4
2X 46.8 49.3 36.8 25.3 16.8
3X 28.6 36.3 26.0 17.3 4.1
4X 28.0 35.4 25.3 17.1 4.0
 
2X -30% -34% -35% -32% -36%
3X -57% -51% -54% -53% -84%
4X -58% -52% -55% -54% -85%

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None 71.0 65.4 52.1 36.7 26.4
2X 59.7 54.5 45.0 32.3 23.3
3X 28.6 20.4 13.4 8.3 6.4
4X 29.0 20.4 13.4 8.3 6.4
 
2X -11% -27% -20% -13% -12%
3X -57% -73% -76% -78% -76%
4X -57% -73% -76% -78% -76%

Both OpenGL and DirectX appear to follow similar patterns, with 2X FSAA mode having a reasonable drop from normal rendering (although this is greater under OpenGL), a further drop for 3X, and then 4X is about the same performance as 3X.