
Diving into Anti-Aliasing
All your questions about the great nemesis of graphics, and some of its cures, answered in one fell swoop. Would you kindly jump right in?
AMD finally release the first few quad-core Phenoms a couple of days ago to a more than lukewarm reception, aggressive execution and pricing by Intel taking the wind out of the X4 sails.
Professor Vijay Pande, director of Stanford's Folding@home project, has blogged that his team is demoing a new GUI and new GPU client at SuperComputing 2007.
AMD has announced the RV670-based FireStream 9170 GPGPU processor as well as the FireStream SDK. Notable are 2GB of RAM, a 775-800 MHz core clock, 500 GFLOP/s, and Brook+ (based on Brook, obviously!) as the official high-level language.
After two months of speculation, the OpenGL ARB has finally announced an official delay in the release of the OpenGL 3 specification due to some last-minute changes.
It still feels like yesterday - but no, Intel's launch of Conroe was actually 472 days ago. Following this reign of domination, however, it was finally time for Conroe to retire and leave the top spot for its younger brother, Penryn.
AMD released Catalyst 7.10 for Linux today, with various goodies therein. These include support for Accelerated Indirect Rendering (AIGLX), a new 3D user interface, and official support for Radeons older than the HD 2xxx series.
In a move confirming previous reports, Sony announced yesterday that
a deal has been struck with Toshiba for the transfer of
Playstation-related fabrication facilities to Toshiba's control by
March of '08.
Epic have released a beta demo of Unreal Tournament 3 for the PC. Powered by Unreal Engine 3, the game has been hotly anticipated for some time and looks set to push the visual envelope.
AMD has released version 7.10 of their Catalyst driver package, which offers significant gains in D3D10 applications, especially with CrossFire configurations.
The world and its dog is reporting that UMC have secured an order from NVIDIA for production of G92.
After nearly 6 months of delays, the RV670 has fi... Oh snap! Let's try that again, shall we? Originally scheduled for a January launch, the RV670 has arrived two months early, and is now available in stores. We look at what makes it tough in
Sony Computer Entertainment released firmware version 2.0 for the
Playstation 3 yesterday, introducing playlists for music and pictures,
custom themes, RSS feed, and remote wake-on LAN functionality via the
PSP.
Enemy Territory: QUAKE Wars (ETQW) is the latest game using the DOOM 3 engine, or as id Software rechristened it, the id Tech 4 engine. Now that the game is in stores it's time to delve a little deeper into the new features on the improved DOOM 3 engine that powers QUAKE Wars and see how it compares…
After Q2 2007 being stronger than historical seasonality, few were expecting Q3 to be up sequentially by more than single-digits. Well, it looks like the skeptics were wrong, as the GPU market is up no less than 20.2% overall, according to JPR. This represents a larger jump than even the 18.6% one experienced…
The newest kid on the GPU block, NVIDIA's G92, made its debut today powering 8800GT SKUs. Performance-wise, a cross section of reviews suggest slotting between the current 8800GTS and 8800GTX products. NVIDIA reports price expectations in the $199-$249 range, but early checking at such retailers who…
Sony has announced earnings of ~$645.5 million (73.7 billion yen)
for the quarter ended September 30th.
AMD has just released its quarterly earnings report, and it turned out to be slightly better than expected by both analysts and yours truly: revenue came in at $1.63B and the non-GAAP operating loss decrease substantially, from $363M in Q2 to $148M in Q3.
Despite that, net loss figures…
Despite that, net loss figures…
With Intel making noise about acceleration of real-time ray tracing in
recent months, especially where it concerns future hardware they're
working on, DeanoC found himself a little puzzled as to why.
As we hear more and more from developers on how D3D10 represents a
fundamental shift from D3D9, the question of how to improve 3D
development is never far from our minds.
Originally brought to light in a blog post on the Seattle Post-Intelligencer, speculation has been rampant that
Microsoft crown jewel Bungie would soon be departing the stable of
internal XBox studios to strike out on their own. Today, Microsoft
confirmed the speculation...