Beyond3D Featured Content
Love them or hate them, standardised IHV agnostic(-ish) graphics APIs have changed the landscape in a mostly positive way. Yet some bear them ill will. We set out for the truth about their future fate, hoping that we can handle it.
1st May 2007 @ 12:12:00 - written by Stefan Salzl
In this week’s edition, we have lots
of good stuff: earnings reports from console manufacturers like Microsoft and
Nintendo to publishers like Ubisoft, Sony’s retiree Ken Kutaragi, the successor
of the EyeToy camera and its new sibling for the PSP and last but not least
news about the eagerly anticipated…
27th Apr 2007 @ 18:06:00 - written by Carl Bender
Microsoft has reported record profits for the financial quarter ended March 31st, with net income rising 63% relative to the year-ago period to $4.9 billion today. Revenues were up sharply as well, reaching $14.4 billion compared to $10.9 billion in Q3 of '06. Both results were driven primarily by the…
27th Apr 2007 @ 12:12:00 - written by Farid
Sony announced Thursday (April 26) that Ken Kutaragi, the creator of
the PlayStation and chairman and group chief executive officer at Sony
Computer Entertainment Inc., will step back from his current position
and will now serve as Honorary Chairman of SCEI and senior technology
advisor to Sony Corp. come…
25th Apr 2007 @ 13:01:00 - written by Arun
NVIDIA has released the Quadro Plex VCS model IV today, which they had hinted at earlier this year during the launch of the Quadro FX 4600 and 5600, both based on the G80 architecture. Unsurprisingly, the new Quadro Plex model is actually two FX 5600 GPUs in a standalone box,…
24th Apr 2007 @ 12:45:00 - written by Arun
As has been expected for a while, Intel is now following in the footsteps of AMD's April 9th price cuts. The complete list of old and new prices is available at DigiTimes, with cuts from 6% to 40%. New models are also being introduced today: the Core 2 Duo E6420, E6320…
23rd Apr 2007 @ 11:11:00 - written by Arun
DDR2 memory, which is the current mainstream PC memory standard and also widely used by low-end GPUs, is facing significant pricing pressure and the dynamics at play seem unlikely to be changing anytime soon. Between this, the NAND Flash collapse and the plummeting microprocessor prices, it should come as no…
20th Apr 2007 @ 15:30:00 - written by Farid
Scaleform, a
Maryland based company specialising in vector rendering middleware, announced yesterday that their Scaleform GFx SDK has now been made available for Sony’s PlayStation 3 and PSP platforms. Scaleform's pre-existing middleware portfolio includes GNU/Linux, Windows, and Mac for the PC, both of Microsoft's Xbox…
20th Apr 2007 @ 10:31:00 - written by Arun
AMD today reported a net loss of $611M, primarily due to an operating loss of more than $320M in the Computing Solutions group while former-ATI operations also incurred losses of about $40M. Non-GAAP gross margins were down to 31%, and exceptional charges of $113M further darkened the picture.
19th Apr 2007 @ 00:12:00 - written by Mark
AMD has released an update to their ATI Catalyst graphics drivers, bringing them up to version 7.4 across most Windows operating systems.
18th Apr 2007 @ 15:11:00 - written by Arun
A number of websites, including Hexus and Digitimes, are now reporting the details on Intel's Geneseo that were revealed earlier at IDF. Of particular interest is that it will be fully compatible with "existing PCI architecture and infrastructure" and that "booting processes for existing operating systems will also remain unchanged."
30th Apr 2007 @ 22:10:00 - written by Farid
Nintendo announced last week their fiscal results, for this yearly occasion Stefan Salzl, our never-afraid-of-statistics reporter, decided to take a close look at these said results. The outcome is an in-depth review of the last year market performance of the Kyoto based company.
27th Apr 2007 @ 12:12:00 - written by Farid
One of the most obvious accessories that missed the PlayStation 3 launch was the EyeToy, the USB camera. Sony Computer Entertainment Europe (SCEE) corrected that situation when they announced yesterday the arrival of their PS3 USB camera dubbed PlayStation Eye.
26th Apr 2007 @ 12:12:00 - written by Arun
Andrew Lauritzen (aka AndyTX on our forums) posted an interesting update to his shadowing demo yesterday, porting the renderer from D3D9 to D3D10 and adding support for the combination of parallel-split (aka Cascaded) Shadow Maps and Variance Shadow Mapping (VSM). The results are quite impressive…
24th Apr 2007 @ 12:46:00 - written by Arun
AMD has announced plans to offer up to $2.2 billion in convertible notes to raise capital. The debt will have a 'B' rating, given that the company was downgraded by Standard & Poor's on Monday, which should imply quite high interest rates. At least $500M of that will have to be used to repay previous…
23rd Apr 2007 @ 18:06:00 - written by TeamB3D
Now that we are releasing our second roundup you can actually start calling this a regular feature. This week's summary includes such gems as the updated backwards compatability on Xbox 360, yet another PS3 firmware update, more Linux support for PS3, a survey about Japanese Wii buyers, Valve being…
20th Apr 2007 @ 18:06:00 - written by Carl Bender
IBM formally introduced the HPC-targeted version of the Cell Broadband Engine processor at this years recently concluded Hot Chips conference in Tokyo, featuring greatly expanded dual-precision FLOPS performance and the ability to address 16GB of DDR-2. To be used in Los Alamos National Laboratory's…
20th Apr 2007 @ 12:12:00 - written by Arun
According to Digitimes, the market share numbers for the GPU industry released by Mercury Research are stable compared to Q4's, with NVIDIA and AMD moving from 29.1% and 24.3% to 29% and 24.1% respectively. Intel, however, managed to capture 38.7% of the market compared to 37.8% in Q4.
19th Apr 2007 @ 14:51:00 - written by Farid
Last week rumours about possible lay-offs circulated amongst Sony Computer Entertainment Europe (SCEE) employees. These hearsays turn out to be more than just that when SCEE executives confirmed the company intentions to reduce their…
18th Apr 2007 @ 16:20:00 - written by Arun
So, the presentation we published on Intel's VCG and Larrabee was clearly focused on the threat NVIDIA and AMD's GPUs posed to Intel's CPU business, because of GPGPU acceleration. But we still thought Intel wanted Larrabee to be good for 3D Games. It turns out that this might not be the…
18th Apr 2007 @ 15:10:00 - written by Arun
Intel has let the press benchmark Penryn and Yorkfield against Kentsfield at IDF, and the results available at Hexus are quite promising to say the least. IPC seems to have improved by about 10% on average, but the most shocking is HL2: Lost Coast with 40%+ performance boosts compared to Conroe/Kentsfield.
SSE4…
Older Beyond3D News
Click here for Beyond3D news older than 18th Apr 2007