go thinner go wider
Chip Tables | Board Tables
Chip IHV Process Logic Fillrate
per clock
Memory Bus
(bits)
Pixel Geometry Released
STG2000 NVIDIA/ST - - -/- - - - Q2 1995
NV1 NVIDIA/ST - - -/- - - - Q2 1995
V1000 Rendition - - 1/1 - - - Q3 1996
SST1 3dfx 500nm 1M 1/1 64 - - Q4 1996
PCX1 PowerVR 500nm - 1/1 64 - - Q4 1996
NV3 NVIDIA 350nm 3M 1/1 128 - - Q3 1997
MGA Matrox - - -/- 64 - - Q3 1997
SST96 3dfx 350nm 1M 2/1 64 - - Q4 1997
V2100 Rendition 350nm - 1/1 64 - - Q4 1997
V2200 Rendition 350nm - 1/1 64 - Setup Q4 1997
Banshee 3dfx 350nm - 2/1 128 - Setup Q2 1998
NV4 NVIDIA 350nm 8M 2/2 128 - - Q3 1998
Rage 128 ATI 250nm - 2/2 128 - - Q3 1998
NV5 NVIDIA 250nm 15M 2/2 128 - - Q1 1999
Avenger 3dfx 250nm - 2/1 128 - Setup Q2 1999
P3 3Dlabs 250nm 9M 2/1 128 - Setup Q3 1999
Rage 128 Pro ATI 250nm 8M 2/2 128 - - Q4 1999
VSA-100 3dfx 250nm 14M 2/2 128 - - Q1 2000
XP5 XGI 130nm - 4/2 - - - Q4 2003
NV10 NVIDIA 220nm 22M 4/4 128 Dot3 T&L Q3 1999
Savage 2000 S3 180nm - 4/2 128 Dot3 T&L Q4 1999
NV15 NVIDIA 180nm 25M 8/4 128 Dot3 T&L Q2 2000
NV16 NVIDIA 180nm 25M 8/4 128 Dot3 T&L Q3 2000
NV11 NVIDIA 180nm 19M 4/2 128 Dot3 T&L Q3 2000
NV17 NVIDIA 150nm 29M 4/2 128 Dot3 T&L Q1 2002
NV18 NVIDIA 150nm 29M 4/2 128 Dot3 T&L Q3 2002
R100 ATI 180nm 30M 6/2 128 Dot3, EMBM T&L Q2 2000
STG4000 PowerVR/ST 250nm 12M 2/2 128 Dot3, EMBM - Q3 2000
RV100 ATI 180nm 30M 6/2 64 Dot3, EMBM - Q4 2000
STG4500 PowerVR/ST 180nm 15M 2/2 128 Dot3, EMBM - Q2 2001
Next