go thinner go wider
Featured Content Beyond3D Featured Content

NVIDIA Fermi GPU and Architecture Analysis

The timing could barely be better! ATI launch a new line of graphics processors and what do we do?  We finally get round to looking at Fermi.  Alex was at the controls again for this one, beating GF100 in GeForce GTX 470 form up with a new suite of software and a very deep, in-depth analysis of how the majority of the chip and architecture work.  It's the de-facto public analysis and a must read.

Latest breakdown per studios of the SCEE lay-offs

19th Apr 2007 @ 14:51:00 - written by Farid  

Last week rumours about possible lay-offs circulated amongst Sony Computer Entertainment Europe (SCEE) employees. These hearsays turn out to be more than just that when SCEE executives confirmed the company intentions to reduce their global workforce.

And as prophesised, during the last…

Read news item | More in this category

 

Spring IDF: Larrabee is GPGPU-only

18th Apr 2007 @ 16:20:00 - written by Arun  
So, the presentation we published on Intel's VCG and Larrabee was clearly focused on the threat NVIDIA and AMD's GPUs posed to Intel's CPU business, because of GPGPU acceleration. But we still thought Intel wanted Larrabee to be good for 3D Games. It turns out that this might not be…
Read news item | More in this category

 

Spring IDF: More Penryn performance information

18th Apr 2007 @ 15:10:00 - written by Arun  

Intel has let the press benchmark Penryn and Yorkfield against Kentsfield at IDF, and the results available at Hexus are quite promising to say the least. IPC seems to have improved by about 10% on average, but the most shocking is HL2: Lost Coast with 40%+ performance boosts compared to…

Read news item | More in this category

 

NVIDIA's GeForce 8500, 8400 and 8300 SKUs using G86

17th Apr 2007 @ 15:03:00 - written by Rys  
To pair with today's official release of G84 and the GeForce 8600 GTS and 8600 GT, NVIDIA have also set free other products based on G84's low-end counterpart, G86. We've got the details on the SKUs, where they'll appear and what they support.
Read news item | More in this category

 

Weekly Gaming News Roundup

15th Apr 2007 @ 17:05:00 - written by TeamB3D  
Can't remember the meals you had last week, not even to mention the news? Well, we have the ideal remedy: The brand new Weekly Gaming News Roundup, intended as a mean to bring you important gaming news items in a nutshell.
Read news item | More in this category

 

Article: 'AMD Q1 2007 Warning Analysis'

12th Apr 2007 @ 18:06:00 - written by Arun  
As AMD announces that their Q1 revenue will fall significantly short of expectations, the biggest question that poses itself is why things are so much worse than in Q4, but also how difficult it will be to fix, and what other profitability numbers should be expected in Q1 and Q2…
Read news item | More in this category

 

Intel release faster desktop quad-core processor

12th Apr 2007 @ 09:09:00 - written by Rys  
A little belated perhaps, given the release date on Monday, but Intel have upped the frequency of their fastest quad-core desktop processor to create the 2.93GHz Intel Core 2 Extreme QX6800. Running at the same external freq. as the dual-core Core 2 Extreme X6800, the new processor debuts at $1199,…
Read news item | More in this category

 

TSMC: 45nm ready in September

10th Apr 2007 @ 07:45:00 - written by Arun  
TSMC has announced that their low-power 45nm process will be entering production in September, with general purpose and high performance variants following sooner rather than later. Traditionally, handheld chipsets will be the first to use a new process as they have much lower yield requirements. FPGAs, as per their highy…
Read news item | More in this category

 

VIA: Intel chipset license? What license?

9th Apr 2007 @ 17:09:00 - written by Arun  
VIA has denied rumours according to which they have successfully negociated a new chipset license with Intel, as their current one has expired on April 7. Assuming these rumours are indeed incorrect, they may no longer design new Intel chipsets, and will need to stop selling their existing line-up in…
Read news item | More in this category

 

Sony leaves semiconductor alliance

8th Apr 2007 @ 14:02:00 - written by Carl Bender  
In a move indicating Sony may be preparing to outsource production of chips beyond the 65nm process, they have opted to leave the research alliance formed with NEC and Toshiba in March of last year. Founded for the purpose of sharing the escalating research costs associated with 45nm fabrication, the…
Read news item | More in this category

 


AMD Catalyst 7.4 WHQL Released

19th Apr 2007 @ 00:12:00 - written by Mark  
AMD has released an update to their ATI Catalyst graphics drivers, bringing them up to version 7.4 across most Windows operating systems.
Read news item | More in this category

 

Spring IDF: Intel Geneseo details

18th Apr 2007 @ 15:11:00 - written by Arun  
A number of websites, including Hexus and Digitimes, are now reporting the details on Intel's Geneseo that were revealed earlier at IDF. Of particular interest is that it will be fully compatible with "existing PCI architecture and infrastructure" and that "booting processes…
Read news item | More in this category

 

NVIDIA ForceWare 158.18 and 158.19

17th Apr 2007 @ 20:09:00 - written by Arun  

NVIDIA released new drivers to go along with the launch of the G84 and G86. They boast a rather terrifyingly large version jump (from 101.xx to 158.xx) and a nice list of changes, but nothing quite as drastic as the number could imply. They're available for Vista x32/x64, and Windows XP…

Read news item | More in this category

 

Spring IDF: Penryn, Skulltrail and SoCs

17th Apr 2007 @ 15:02:00 - written by Arun  
In terms of CPUs and PC platforms, the Beijing Intel Developer Forum is focusing on the company's nearer-term prospects, such as Penryn's performance enhancements, their Quad FX equivalent and future SoCs including Tolapai. They are also hinting at an upcoming Consumer Electronics-focused…
Read news item | More in this category

 

CAPCOM's Lost Planet coming to the PC

14th Apr 2007 @ 12:01:00 - written by TeamB3D  
Thanks to our forum member, keyn, for pointing out an article on Gamasutra reporting that NVIDIA confirmed previous reports it is helping CAPCOM bring Lost Planet, previously a XBOX 360 exclusive, to the PC platform. Among the confirmation, NVIDIA has also mentioned the PC version will feature DirectX…
Read news item | More in this category

 

SCEI considers commercial distributed computing venture

12th Apr 2007 @ 17:05:00 - written by Farid  

A few weeks following the entry of the PlayStation 3 and its Cell processor into Stanford’s Folding@Home program - a project aiming to study protein folding via molecular simulation in the hopes that scientists may gain insights…

Read news item | More in this category

 

Article: 'Intel presentation reveals the future of the CPU-GPU war'

11th Apr 2007 @ 14:09:00 - written by TeamB3D  

In the last couple of months, more and more focus has progressively been given to Intel's desire of competing against NVIDIA and AMD's GPUs through their Visual Computing Group (VCG). Today, we are publishing a presentation by VCG's Chief Architect, Douglas Carmean, on…

Read news item | More in this category

 

Xbox 360 Spring update: Live improves and expands

10th Apr 2007 @ 02:02:00 - written by Joshua Luna  
Bill Gates made a rare appearance at last years Electronic Entertainment Expo to talk about the future of the Xbox and Live platforms. His message was simple: Live Anywhere. Beginning May 7th Gate's vision will…
Read news item | More in this category

 

AMD slashes CPU prices

9th Apr 2007 @ 12:50:00 - written by Arun  
In a move that has been widely rumoured for a while, AMD has just significantly reduced the price of its entire CPU line-up, with the FX-74 moving from $999 to $799 and the Sempron 3000+ now selling for $31 instead of $41, making it cheaper than anything previously in AMD's line-up. Intel is expected…
Read news item | More in this category

 

April DirectX SDK released

7th Apr 2007 @ 09:55:00 - written by Arun  
Microsoft has just released the April 2007 version of the DirectX SDK, with improvements to XACT, PIX and the HLSL Shader Compiler. There's also a new sample illustrating "Effect Pools', which make it possible to share variable or shaders between effects, thus saving redundant state-setting…
Read news item | More in this category

 

Older Beyond3D News

Click here for Beyond3D news older than 7th Apr 2007